Your child describes a game in their own words. Our AI builds it. You play together in minutes — no coding, no downloads.

In your own words: characters, rules, vibes. Long or short — whatever feels natural.
PlayPrompt writes the game in seconds. Don't like something? Just say what to change.
A real, playable HTML5 game in your browser. Save the favorites.
Every game on this page started as a sentence typed by a child during our preview. Click any cover to play.
“a chess game where the queen is a princess and there is sparkles”
“a hedgehog rolling through an autumn forest collecting acorns”
“a joyful 80s-style platformer where a dog collects bones”
PlayPrompt helps children practise clear thinking, communication, and creative iteration — the everyday skills behind working well with AI. Designed in Europe to the strictest standards for child safety and privacy, and open to schools and families anywhere in the world.
Every game is generated under age-specific content rules enforced on our servers — not in the app, where they could be bypassed. The youngest children build games from picture tiles and guided prompts rather than free text, and every generation runs inside a protected family-safe frame (no sexual content, no graphic violence, no adult themes) that children cannot edit or switch off. No automated system is perfect, so you stay in control: everything your child makes lands in your family library for you to review.
PlayPrompt is built for short creative sessions — imagine a game, describe it, play it, improve it. There are no ads, no endless feeds, and none of the compulsion mechanics common in children's games: no loot boxes, no streaks, no countdown timers, no social-pressure leaderboards. Creating games draws on a Credit balance that only you top up, which naturally paces a session. We don't offer screen-time timers today — when to stop stays your call.
As little as possible. A child profile is only a display name and a birth year — no full name, no address, no photos, no voice, no biometrics. Your family's data is stored in the EU, and any processing outside it is covered by GDPR safeguards — no advertising, no tracking cookies, and no selling of personal data. Children cannot create accounts themselves: you create yours, add your child as a profile, and confirm it with a verifiable parental-consent step. You can review, export, or delete your family's data at any time.
Yes — all of it. Your child's profile lives inside your account and has no separate login. Every game they create appears in your family library, where you can play it, filter by child, and archive anything you'd rather keep away. There is no chat, no multiplayer, and no public sharing — games stay private to your family.
No. Children never see prices, purchase buttons, or payment screens — those exist only on the parent side of the account. Creating games uses Credits that only you can add; when they run out, your child sees a calm note to ask a grown-up. No in-game purchases, no countdowns, no nagging.
Drop your email and we'll send an invitation when the next group opens. No spam, no waitlist marketing — one email, one invite.